A downloadable asset pack for Windows

Buy Now$3.00 USD or more

Noteful is a flexible & lightweight audio asset for GMS2.3+
It allows you to very easily play pitched sounds in such a way that it gets played back in a different tone height!

This can be used to create in-game instruments, sound effects that change depending on music, and even play procedurally generated music!

Oh, about that~ This asset also provides an example object which procedurally generates music! It is fully commented, easy to understand and change, and actually doesn't sound too bad! (It's pretty experimental though~) The demo for this is freely avalible down below, so you can see for yourself.

This project is inspired by Dunc's Algomusic, an incredible project I was really fascinated by- but then I read through the source code and things got pretty overwhelming. I hope this system helps people more easily grasp how to do these things in GMS2.3+!

If you have any questions before (or after) buying, feel free to contact me anywhere!


Buy Now$3.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

Noteful.yymps 1 MB

Download demo

Noteful_demo_v1.1.zip 3 MB

Development log


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Had a small problem but reimporting fixed it so works wonderful out of the box!

You did so much work on this! I'm excited to use this in future projects since I can just slot in different sounds to change the songs generated, or modify the code pretty easily. Wonderful work.

Does it use delta time?

Deleted 123 days ago